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		</faces>
	</mesh>
</object>
</transform>

<light type="pointlight" name="LAMP1" power="20.000000" cast_shadows="on" >
	<from x="-4.086582" y="5.021402" z="4.982287" />
	<color r="1.000000" g="1.000000" b="1.000000" />
</light>

<light type="pointlight" name="LAMP2" power="20.000000" cast_shadows="on" >
	<from x="6.918367" y="0.446311" z="4.982287" />
	<color r="1.000000" g="1.000000" b="1.000000" />
</light>

<light type="pointlight" name="LAMP3" power="20.000000" cast_shadows="on" >
	<from x="4.273567" y="-0.089559" z="5.435675" />
	<color r="1.000000" g="1.000000" b="1.000000" />
</light>

<light type="pathlight" name="path_LT" power="1.0"  depth="2" caus_depth="1"
 samples="16" >
</light>

<camera name="MAINCAM" resx="960" resy="720" focal="1.093750" >
	<from x="5.928509" y="3.196994" z="2.591450" />
	<to x="5.073105" y="2.701150" z="2.441705" />
	<up x="5.786684" y="3.143158" z="3.579877" />
</camera>

<render camera_name="MAINCAM"
	raydepth="5" gamma="1.000000" exposure="0.000000"
	AA_passes="2" AA_minsamples="4"
	AA_pixelwidth="2" AA_threshold="0.05" bias="0.001000" >
	<outfile value="/tmp/YBtest.tga" />
</render>

</scene>
