? byebyeai.patch
? tuxkart
? .deps/AutoDriver.P
? .deps/Camera.P
? .deps/Driver.P
? .deps/Explosion.P
? .deps/Herring.P
? .deps/KartDriver.P
? .deps/PlayerDriver.P
? .deps/Projectile.P
? .deps/Track.P
? .deps/Traffic.P
? .deps/gfx.P
? .deps/guNet.P
? .deps/gui.P
? .deps/isect.P
? .deps/loader.P
? .deps/material.P
? .deps/preprocessor.P
? .deps/sound.P
? .deps/start_tuxkart.P
? .deps/status.P
? .deps/tuxkart.P
? .deps/utils.P
Index: status.cxx
===================================================================
RCS file: /cvsroot/tuxkart/tuxkart/src/status.cxx,v
retrieving revision 1.11
diff -u -r1.11 status.cxx
--- status.cxx	27 Jun 2004 02:25:30 -0000	1.11
+++ status.cxx	14 Jul 2004 16:21:31 -0000
@@ -39,7 +39,7 @@
 }
 
 
-sgVec3 player_colour [ NUM_KARTS ] =
+sgVec3 player_colour [] =
 {
   { 1, 0, 0 }, /* Tux   */
   { 0, 1, 0 }, /* Geeko */
@@ -462,7 +462,7 @@
     glColor4f    ( 1, 1, 1, 1 ) ;
 
     /* Geeko */
-
+#if 0
     x = (int) ( w * kart [ 1 ] -> getDistanceDownTrack () /
                     curr_track -> getTrackLength () ) ;
     glTexCoord2f ( .5,  0 ) ; glVertex2i ( x   , y    ) ;
@@ -487,7 +487,7 @@
     glTexCoord2f ( .5,  0 ) ; glVertex2i ( x+64, y    ) ;
     glTexCoord2f ( .5, .5 ) ; glVertex2i ( x+64, y+64 ) ;
     glTexCoord2f (  0, .5 ) ; glVertex2i ( x   , y+64 ) ;
-
+#endif
     /*
       Draw Tux last so he doesn't get covered up
       by the others
Index: tuxkart.h
===================================================================
RCS file: /cvsroot/tuxkart/tuxkart/src/tuxkart.h,v
retrieving revision 1.11
diff -u -r1.11 tuxkart.h
--- tuxkart.h	29 Jun 2004 04:12:25 -0000	1.11
+++ tuxkart.h	14 Jul 2004 16:21:31 -0000
@@ -65,7 +65,7 @@
 #include "isect.h"
 #include "preprocessor.h"
 
-#define NUM_KARTS        8
+#define NUM_KARTS        1
 #define NUM_TRAFFIC      2
 #define NUM_PROJECTILES  8
 #define NUM_EXPLOSIONS   6
