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input.h

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00001 /*
00002         $Id: input.h,v 1.2 2001/03/15 12:14:46 mbn Exp $
00003 
00004         ------------------------------------------------------------------------
00005         ClanLib, the platform independent game SDK.
00006 
00007         This library is distributed under the GNU LIBRARY GENERAL PUBLIC LICENSE
00008         version 2. See COPYING for details.
00009 
00010         For a total list of contributers see CREDITS.
00011 
00012         ------------------------------------------------------------------------
00013 */
00014 
00016 
00017 #ifndef header_input
00018 #define header_input
00019 
00020 #include <vector>
00021 #include "../../signals.h"
00022 
00023 #include "key.h"
00024 
00025 class CL_InputDevice;
00026 class CL_Keyboard;
00027 
00028 class CL_Input
00029 //: Input component class.
00030 // CL_Input is the access point to keyboards, joysticks and (mouse) pointers.
00031 {
00032 public:
00033         virtual ~CL_Input() { return; }
00034 
00035         static std::vector<CL_Keyboard *> keyboards;
00036         //: List of keyboards available.
00037         
00038         static std::vector<CL_InputDevice *> joysticks; // joysticks and gamepads
00039         //: List of joysticks and gamepads available.
00040         
00041         static std::vector<CL_InputDevice *> pointers; // mice and digitizers
00042         //: List of mice and digitizers available.
00043 
00044         static CL_Signal_v2<CL_InputDevice *, const CL_Key &> sig_button_press;
00045         //: Signal signaled upon button press.
00046         //Sends int x, int y to the slot sig_button_press points to.
00047 
00048         static CL_Signal_v2<CL_InputDevice *, const CL_Key &> sig_button_release;
00049         //: Signal signaled upon button release.
00050         //Sends int x, int y to the slot sig_button_release points to.
00051 
00052         static CL_Signal_v3<CL_InputDevice *, int, int> sig_mouse_move;
00053         //: Signal signaled upen mouse move.
00054 };
00055 
00056 #endif

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