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soundbuffer_static_clan.h

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00001 /*
00002         $Id: soundbuffer_static_clan.h,v 1.1 2001/03/06 15:09:26 mbn Exp $
00003 
00004         ------------------------------------------------------------------------
00005         ClanLib, the platform independent game SDK.
00006 
00007         This library is distributed under the GNU LIBRARY GENERAL PUBLIC LICENSE
00008         version 2. See COPYING for details.
00009 
00010         For a total list of contributers see CREDITS.
00011 
00012         ------------------------------------------------------------------------
00013 
00014         File purpose:
00015                 Sound card impl. that uses the ClanSound library.
00016 
00017 */
00018 
00019 #ifndef header_soundbuffer_static_clan
00020 #define header_soundbuffer_static_clan
00021 
00022 #ifdef USE_CLANSOUND
00023 
00024 #include "soundcard_clan.h"
00025 #include "Sound/Sound/Generic/soundbuffer_static.h"
00026 
00027 class CL_SoundBuffer_Generic;
00028 
00029 class CL_CardBuffer_Static_ClanSound : public CL_CardSoundBuffer_Static
00030 {
00031 protected:
00032         CL_SoundCard_ClanSound *card;
00033         short *data;
00034         int num_samples;
00035         CL_SoundBuffer_Generic *owner;
00036 
00037 public:
00038         CL_CardBuffer_Static_ClanSound(
00039                 CL_SoundCard_ClanSound *card,
00040                 CL_StaticSoundProvider *provider,
00041                 CL_SoundBuffer_Generic *owner);
00042 
00043         virtual ~CL_CardBuffer_Static_ClanSound();
00044 
00045         virtual CL_CardSoundBuffer_Playback *prepare();
00046         
00047         int get_size() { return num_samples; }
00048         short *get_data() { return data; }
00049         
00050         CL_SoundBuffer_Generic *get_owner() { return owner; }
00051 };
00052 
00053 #endif /* USE_CLANSOUND */
00054 
00055 #endif

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