00001 /* 00002 $Id: soundbuffer_stream_be.cpp,v 1.1 2001/03/06 15:09:24 mbn Exp $ 00003 00004 ------------------------------------------------------------------------ 00005 ClanLib, the platform independent game SDK. 00006 00007 This library is distributed under the GNU LIBRARY GENERAL PUBLIC LICENSE 00008 version 2. See COPYING for details. 00009 00010 For a total list of contributers see CREDITS. 00011 00012 ------------------------------------------------------------------------ 00013 00014 File purpose: 00015 Sound card impl. that uses the ClanSound library. 00016 00017 */ 00018 00019 #include "Core/precomp.h" 00020 00021 #include <API/Core/Sound/stream_soundprovider.h> 00022 #include "API/Core/System/cl_assert.h" 00023 #include <Core/Sound/Be/cardplayback_be.h> 00024 #include <Core/Sound/Be/soundbuffer_stream_be.h> 00025 00026 CL_CardPlayback_Be_Stream::CL_CardPlayback_Be_Stream(CL_StreamSoundProvider *_provider) 00027 : CL_CardPlayback_Be(NULL) 00028 { 00029 } 00030 00031 CL_CardPlayback_Be_Stream::~CL_CardPlayback_Be_Stream() 00032 { 00033 } 00034 00035 bool CL_CardPlayback_Be_Stream::keep_alive() 00036 { 00037 return false; 00038 } 00039 00040 bool CL_CardPlayback_Be_Stream::set_position(int new_pos) 00041 { 00042 return false; 00043 } 00044 00045 void CL_CardPlayback_Be_Stream::stop() 00046 { 00047 } 00048 00049 void CL_CardPlayback_Be_Stream::play() 00050 { 00051 }
1.2.6 written by Dimitri van Heesch,
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